<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<config>

<speed>4</speed>
<unit_speed>0.5</unit_speed>
<moral>0</moral>
<premium>
  <free_Premium>1</free_Premium>
  <free_Premium_intervals>500,15000</free_Premium_intervals>
  <AccountManager>1</AccountManager>
  <AccountManager_Premium_needed>1</AccountManager_Premium_needed>
  <ItemNameColor>1</ItemNameColor>
  <free_AccountManager>1</free_AccountManager>
  <free_AccountManager_intervals>5,10,25</free_AccountManager_intervals>
  <BuildTimeReduction>0</BuildTimeReduction>
  <BuildTimeReduction_percentage>50</BuildTimeReduction_percentage>
  <BuildInstant>0</BuildInstant>
  <BuildInstant_free>0</BuildInstant_free>
  <BuildCostReduction>0</BuildCostReduction>
  <FarmAssistent>0</FarmAssistent>
  <MerchantBonus>0</MerchantBonus>
  <ProductionBonus>0</ProductionBonus>
  <NoblemanSlot>0</NoblemanSlot>
  <MerchantExchange>0</MerchantExchange>
  <MerchantExchange_ratio>0</MerchantExchange_ratio>
  <PremiumExchange>0</PremiumExchange>
  <KnightBookImprove>0</KnightBookImprove>
  <KnightBookDowngrade>1</KnightBookDowngrade>
  <KnightBookReroll>0</KnightBookReroll>
  <KnightRespec>0</KnightRespec>
  <KnightRecruitTime>0</KnightRecruitTime>
  <KnightRecruitInstant>0</KnightRecruitInstant>
  <KnightReviveTime>0</KnightReviveTime>
  <KnightReviveInstant>0</KnightReviveInstant>
  <KnightTrainingCost>0</KnightTrainingCost>
  <KnightTrainingTime>0</KnightTrainingTime>
  <KnightTrainingInstant>0</KnightTrainingInstant>
  <DailyBonusUnlock>0</DailyBonusUnlock>
  <ScavengingSquadLoot>0</ScavengingSquadLoot>
  <PremiumEventFeatures>1</PremiumEventFeatures>
  <PremiumRelicFeatures>1</PremiumRelicFeatures>
  <VillageSkin>1</VillageSkin>
</premium>
<awards>
  <available>0</available>
  <milestones_available>0</milestones_available>
  <AwardDailyKillsAttacker_lead_time></AwardDailyKillsAttacker_lead_time>
  <AwardDailyKillsDefender_lead_time></AwardDailyKillsDefender_lead_time>
  <AwardDailyKillsSupporter_lead_time></AwardDailyKillsSupporter_lead_time>
  <AwardDailyLootResources_lead_time></AwardDailyLootResources_lead_time>
  <AwardDailyScavengeResources_lead_time></AwardDailyScavengeResources_lead_time>
  <AwardDailyLootVillages_lead_time></AwardDailyLootVillages_lead_time>
  <AwardDailyVillageCount_lead_time></AwardDailyVillageCount_lead_time>
  <AwardHighscoreCont_lead_time></AwardHighscoreCont_lead_time>
  <AwardHighscoreGlobal_lead_time></AwardHighscoreGlobal_lead_time>
</awards>
<build>
  <destroy>1</destroy>
</build>
<misc>
<kill_ranking>2</kill_ranking>
<tutorial>5</tutorial>
<trade_cancel_time>300</trade_cancel_time>
</misc>
<commands>
<millis_arrival>0</millis_arrival>
<attack_gap>30</attack_gap>
<support_gap>30</support_gap>
<command_cancel_time>600</command_cancel_time>
</commands>
<newbie>
  <days>3</days>
  <ratio_days>0</ratio_days>
  <ratio>0</ratio>
  <removeNewbieVillages>1</removeNewbieVillages>
</newbie>
<game>
  <buildtime_formula>2</buildtime_formula>
  <knight>1</knight>
  <knight_new_items>0</knight_new_items>
  <knight_archer_bonus>0</knight_archer_bonus>
  <archer>0</archer>
  <tech>0</tech>
  <farm_limit>0</farm_limit>
  <church>0</church>
  <watchtower>0</watchtower>
  <stronghold>0</stronghold>
  <fake_limit>0</fake_limit>
  <barbarian_rise>0.05</barbarian_rise>
  <barbarian_shrink>0</barbarian_shrink>
  <barbarian_max_points>500</barbarian_max_points>
  <scavenging>0</scavenging>
  <hauls>0</hauls>
  <hauls_base>0</hauls_base>
  <hauls_max>0</hauls_max>
  <base_production>60</base_production>
  <event>0</event>
  <suppress_events></suppress_events>
  <relics>0</relics>
</game>
<buildings>
  <custom_main>-1</custom_main>
  <custom_farm>-1</custom_farm>
  <custom_storage>-1</custom_storage>
  <custom_place>-1</custom_place>
  <custom_barracks>-1</custom_barracks>
  <custom_church>-1</custom_church>
  <custom_smith>-1</custom_smith>
  <custom_wood>-1</custom_wood>
  <custom_stone>-1</custom_stone>
  <custom_iron>-1</custom_iron>
  <custom_market>-1</custom_market>
  <custom_stable>-1</custom_stable>
  <custom_wall>-1</custom_wall>
  <custom_garage>-1</custom_garage>
  <custom_hide>-1</custom_hide>
  <custom_snob>-1</custom_snob>
  <custom_statue>-1</custom_statue>
  <custom_watchtower>-1</custom_watchtower>
</buildings>
<snob>
  <gold>1</gold>
  <auto_minting>1</auto_minting>
  <cheap_rebuild>0</cheap_rebuild>
  <rise>2</rise>
  <max_dist>20</max_dist>
  <factor>1</factor>
  <coin_wood>28000</coin_wood>
  <coin_stone>30000</coin_stone>
  <coin_iron>25000</coin_iron>
  <no_barb_conquer>0</no_barb_conquer>
</snob>
<ally>
  <no_harm>1</no_harm>
  <no_other_support>2</no_other_support>
  <no_other_support_type>1</no_other_support_type>
  <allytime_support>0</allytime_support>
  <allytime_support_type>0</allytime_support_type>
  <no_leave>1</no_leave>
  <no_join>1</no_join>
  <limit>6</limit>
  <fixed_allies>0</fixed_allies>
  <fixed_allies_randomized></fixed_allies_randomized>
  <wars_member_requirement>5</wars_member_requirement>
  <wars_points_requirement>15000</wars_points_requirement>
  <wars_autoaccept_days>7</wars_autoaccept_days>
  <auto_lock_tribes>1</auto_lock_tribes>
  <auto_lock_dominance_percentage>0</auto_lock_dominance_percentage>
  <auto_lock_days>21</auto_lock_days>
  <auto_lock_time_warning_sent></auto_lock_time_warning_sent>
  <auto_lock_dominance_warning_sent></auto_lock_dominance_warning_sent>
  <levels>1</levels>
  <xp_requirements>v1</xp_requirements>
</ally>
<coord>
  <map_size>1000</map_size>
  <func>4</func>
  <empty_villages>30</empty_villages>
  <bonus_villages>0</bonus_villages>
  <inner>1716</inner>
  <select_start>0</select_start>
  <village_move_wait>-1</village_move_wait>
  <noble_restart>0</noble_restart>
  <start_villages>1</start_villages>
</coord>
<sitter>
<allow>1</allow>
<illegal_time>48</illegal_time>
<max_sitting>2</max_sitting>
</sitter>
<sleep>
  <active>0</active>
  <delay>0</delay>
  <min>0</min>
  <max>0</max>
  <min_awake>0</min_awake>
  <max_awake>0</max_awake>
  <warn_time>0</warn_time>
</sleep>
<night>
  <active>1</active>
  <start_hour>23</start_hour>
  <end_hour>8</end_hour>
  <def_factor>4</def_factor>
  <duration>14</duration>
</night>
<mood>
  <loss_max>30</loss_max>
  <loss_min>25</loss_min>
  <load>1</load>
</mood>
<win>
  <check>3</check>
  <give_prizes>1</give_prizes>
</win>
<points_villages_win>
  <points>0</points>
  <villages>0</villages>
  <hours>0</hours>
</points_villages_win>
<dominance_win>
  <status>2</status>
  <domination_warning>45</domination_warning>
  <world_age_warning>30</world_age_warning>
  <domination_endgame>66</domination_endgame>
  <world_age_endgame>40</world_age_endgame>
  <holding_period_days>0</holding_period_days>
  <domination_reached_at>0</domination_reached_at>
  <victory_reached_at>1761352500</victory_reached_at>
</dominance_win>
<runes_win>
  <spawning_delay>90</spawning_delay>
  <spawn_villages_per_continent>25</spawn_villages_per_continent>
  <win_percentage>60</win_percentage>
  <hold_time>14</hold_time>
  <disable_morale>0</disable_morale>
</runes_win>
<siege_win>
  <villages>36</villages>
  <required_points>162000</required_points>
  <check_days>7</check_days>
  <minimum_world_age>140</minimum_world_age>
  <reduction_percentage>12</reduction_percentage>
  <reduction_max_percentage>85</reduction_max_percentage>
  <disable_morale>0</disable_morale>
</siege_win>
<casual>
  <transfer_to></transfer_to>
  <attack_block>0</attack_block>
  <attack_block_max>4</attack_block_max>
  <block_noble>0</block_noble>
  <disabled_restart_deadline>48</disabled_restart_deadline>
  <automation_version>1</automation_version>
  <automation_start_after>P10D</automation_start_after>
  <automation_change_interval>P10D</automation_change_interval>
  <limit_inventory_transfer>0</limit_inventory_transfer>
</casual>

</config>